Thanks to the hardware and software used in Augmented Reality applications, virtual data is added to the real world we perceive around us, in other words, "Augmented". Augmented Reality, unlike Virtual Reality, does not immede the user into a computer-generated virtual simulation that pulls the user out of reality, instead enriches the current reality.
Although it is theoretically an area studied on Augmented Reality technologies since the mid-1960s, it has gradually started to enter our lives, especially in military areas, thanks to image processing technologies that have developed since the early 1990s. Image recognition (Object Recognition) and SLAM (Simultaneous Localization and Mapping) have made a quick introduction to our daily lives, especially with the increasing capacities of their smartphones in recent years, which include real-time map and positioning technologies.
In particular, ar technologies gained awareness from the whole world in 2016 with the emergence of the PokemonGo app. More than 100 million downloaded apps worldwide also listed as one of the highest-grossing applications in its first period.
Although AR technology is well known for games like PokemonGo, it has also been used in different consumer segments with the IKEA Place application released by IKEA during the same period. An previously unlikely experience, such as the freedom to test what the furniture users want to buy in their locations, has led to a rapid increase in interest in Augmented Reality-based apps.
Especially in recent years, augmented reality applications have been introduced in many different areas, especially with the processor capacities and image processing capacities of smartphones, as well as the introduction of more advanced lenses on their cameras. From mobile AR games to entertainment filter applications, online shopping to Industry 4.0 solutions, Augmented Reality has become one of the technologies that brands and companies are starting to use the most today.
In addition to mobile devices, many of its major technologies, such as Google and Microsoft, are working on wearable and low Augmented Reality devices (Head-up-display) and launching their new products. With Google Glass becoming the first KNOWN AR-enabled Smart glasses, The HoloLens, which Microsoft released in 2016, is one of the best known products. Moreover, Magic Leap has been working on it for many years with great secrecy and will launch its own name at the end of 2018, HUD can be exemplified by Augmented Reality-based wearables spoken in the world tech market. Augmented Reality (AR) technologies will be a much more we'll hear in 2019.
You look at my application with Augmented Reality : https://drive.google.com/open?id=1LD11ZthA393iEDQUKuwjEchsEaCoZoBx